Raid · Build · Ally

No one makes it alone.

Raid a hostile planet. Haul the loot home. Build your base and keep your alliance supplied.

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01 / Raid

Go deeper.
Or get out.

Drop onto the planet on your own. Every crate is a choice, every shot draws attention, and nothing is yours until you extract.

  • Search

    Your pack is small. Decide what is worth the weight.

  • Fight

    Noise draws the swarm. Pick your fights.

  • Extract

    Reach the extraction point and hold it.

02 / Base

Every haul builds home.

Store what you bring back. Smelt it, craft ammo and supplies, upgrade your buildings — then gear up to go deeper.

  • Store

    Keep what you extract.

  • Produce

    Ammo, meds and supplies for the next run.

  • Upgrade

    Grow the base, raise your ceiling.

03 / Alliance

Your alliance keeps you in the fight.

Trade what you find for what you need. Your allies supply the ammo and materials that carry you deeper — and you supply theirs.

  • Supply

    Send what your allies are short on.

  • Trade

    Swap surplus for what you need.

  • Survive

    Out here, crews outlast loners.

04 / World

First planet. Not the last.

Start in the jungle. Every zone you clear opens the next — and there is more out there than this world.

Available at launch

The Jungle

05 / Media

Watch.